AI Insights · Timothy · July 2023
Top 5 Space Games in Turkey Q2 2023: Unified Platform Performance
Discover the performance trends of the top 5 space games in Turkey for Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 space games in Turkey on a unified platform showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared based on data from Sensor Tower.
Galaxy Shooter - Falcon Squad from ONESOFT GLOBAL PTE. LTD. saw a steady weekly revenue, starting at approximately $14.8K in late March and ending at around $9.1K by the end of June. Weekly downloads fluctuated, peaking at 23.3K in late March and ending at 15.9K in late June. Active users showed a gradual decline from 215.9K in late March to 167.8K by the end of June.
Build Master: Bridge Race by FUNLINKING PTE.LTD. experienced a mixed quarter with weekly revenue ranging from $6.3K to $10.1K. Downloads showed significant variation, starting at 19K in late March and peaking at 30.4K in late June. Active users also saw growth, rising from 38K in late March to 58.3K by the end of June.
Honkai: Star Rail from COGNOSPHERE PTE. LTD. launched in April 2023 and had fluctuating revenue, peaking at $11.7K in mid-May and dropping to $2.7K by mid-June. Weekly downloads started strong at 72K in late April but decreased to around 4.1K by the end of June. Active users followed a similar trend, peaking at 70.6K in early May and declining to 45.1K by late June.
Galaxy Attack: Space Shooter by RocketAds Ltd saw revenue variations, starting at $3.8K in late March and peaking at $5.1K in mid-June. Downloads also fluctuated, starting at 29.4K in late March and ending at 17K in late June. Active users saw a decline from 131.2K in late March to 93.5K by the end of June.
Star Wars™: Galaxy of Heroes by Electronic Arts had a stable performance with weekly revenue fluctuating between $1.8K and $3.4K. Downloads spiked at 13.1K in early May but settled around 2K by late June. Active users showed a steady trend, peaking at 79.5K in early May and ending at 58.9K by late June.
These insights into the performance of top space games in Turkey highlight the dynamic nature of the mobile gaming market. For more detailed analytics, visit Sensor Tower.